Quick Start to Rigging in Maya: Volume 3.

Started with a cool looking toon T Rex and some slanted legs.

Continued with the neck which is using a slightly different set up which I believe is going to allow for a more snake like neck movement, did the hands and talons.:

Then set up a controller on top of the head and using the connection editor to point the curve in the neck and then making the controllers in the neck no longer necessary.


Made Locators to keep the controller in place (although my pyramid controllers are harder to select than his boxes) and Volume 3 Tutuorial is done.

And here's a shot of the IK controls (since we rigged them to show up based on if you selected IK or FK for the neck).


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