One head is going to probably not get used much, the joint when rigging it were huge and I couldn't shrink them without shrinking ALL the joints. Kind of like those old style Christmas lights.
So before we can jump into pillows we're warming on highly unimportant areas of interior design, building the room fireplace, window (you know the other 2% that isn't part of the 98% pillows). So we made a box... and another box, and then we divided the box (I made my middle wider), and then a box for a chimney. Next we model a lamp from Samuel L Jackson design series, yep the ever popular MFL or Mutha F'ng Lamp. We then did an even more pathetic lamp that looked like a Festivus tree and this chair which looks a lot like something we researched several semesters ago when we were choosing an architect to model a building off of. A lot of her modeling involves using lines.
So we then modeled a Halyard Chair which ended up not being as hard as I had initially thought it would be although I made mine skinnier than hers (I think mine is closer to the reference images than hers was). We then did an overly complicated coffee table THAT HAS NO COFFEE. Added a lot of little things, electrical outlets, frames, a pillow, now to figure out to render in 3DS Max. Following render instructions from the AutoDesk:
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