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Interior Modeling Techniques Tutorial
So before we can jump into pillows we're warming on highly unimportant areas of interior design, building the room fireplace, window (you know the other 2% that isn't part of the 98% pillows). So we made a box... and another box, and then we divided the box (I made my middle wider), and then a box for a chimney. Next we model a lamp from Samuel L Jackson design series, yep the ever popular MFL or Mutha F'ng Lamp. We then did an even more pathetic lamp that looked like a Festivus tree and this chair which looks a lot like something we researched several semesters ago when we were choosing an architect to model a building off of. A lot of her modeling involves using lines.
Rigging from Scratch (or It Came From the Compost).
He's called a Giant Pumpkin but I think he looks more like a bunch of Genetically Monsterfied Organized tomatoes. Anyway, I've now got to rig him and his many heads then animate him to sing a song. So I purchased him when he first came out from Summoner 's Freedom of Art website (he's rigged for Poser but not Maya) so I exported him as an obj, imported into Maya and will now rig him for Maya.
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