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Showing posts from February, 2018

Animation

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Will probably be using Malcolm from AnimSchool for the animation since we during a musical style and I can't get a royalty free Four Leaf Clover cover.

Skinned and Kind of Rigged Video.

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All Rigged Now to Attach the Skin.

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One head is going to probably not get used much, the joint when rigging it were huge and I couldn't shrink them without shrinking ALL the joints. Kind of like those old style Christmas lights.

Time to Rig your Greens.

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Got all the little heads with a bone each to see if I might be able to move them a little (only the four big heads will have eyes and jaws rigged) and working on rigging the leaves for some movement.

Some Progress and Some Issues.

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Parented the shoulder to the chest base and the heads to the eye base and the eyebase to the chest base. Running into an issue where it won't let me make new joints anymore though.

Getting Riggy with It.

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After several crashed starts the pumpkin rigging is starting to get riggy with it.

Rigging from Scratch (or It Came From the Compost).

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He's called a Giant Pumpkin but I think he looks more like a bunch of Genetically Monsterfied Organized tomatoes. Anyway, I've now got to rig him and his many heads then animate him to sing a song. So I purchased him when he first came out from Summoner 's Freedom of Art website  (he's rigged for Poser but not Maya) so I exported him as an obj, imported into Maya and will now rig him for Maya.